#ifndef _GEOMETRYOBJECT_H_
#define _GEOMETRYOBJECT_H_

#include "ObjectHelper.h"

#include "Transforms.h"
#include "Color.h"

class GeometryObject {
    public:
        Color surfaceColor;
    
        virtual bool intersect(vec3& rayOrigin, vec3& rayDirection, float* t0, float* t1) { 
            return false; 
        }
};

#endif
